Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
How it works
Activate up to seven lands by tapping them, adding at least 2.
Cast Ghostly Flicker by paying 2, blinking Archaeomancer and Great Whale.
When Archaeomancer and Great Whale enter the battlefield, their abilities trigger.
Resolve the Archaeomancer trigger, returning Ghostly Flicker to your hand from your graveyard.
Resolve the Great Whale trigger, untapping up to seven lands.
Repeat.
If you control seven lands that can tap to produce at least 3, this combo nets infinite mana, and you may blink any other permanent besides Great Whale.
This elegant loop turns Archaeomancer and Great Whale into a self-sustaining engine fueled entirely by Ghostly Flicker. When the spell blinks both creatures, Great Whale enters to untap your lands—recharging the mana needed to keep going—while Archaeomancer conveniently dives into your graveyard to retrieve Ghostly Flicker for the next iteration. As long as your lands can produce the required {2}{U} (or more, yielding net profit), you can repeat this process indefinitely to generate infinite mana, landfall triggers, and endless entry effects.