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Magus of the Moat + Sandwurm Convergence

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Magus of the Moat
Magus of the Moat
Sandwurm Convergence
Sandwurm Convergence
You can't be attackedLock

How it works

  1. Because Sandwurm Convergence prevents creatures with flying from attacking you, and Magus of the Moat prevents creatures without flying from attacking you, no creatures can attack you.

This clever lockdown creates an absolute perimeter around you and your planeswalkers by exploiting a brilliant asymmetry in combat restrictions. Sandwurm Convergence shuts down the skies entirely by ensuring creatures with flying can't attack you, while Magus of the Moat handles the ground level by forbidding anything without flying from launching an assault. Together, these two enchantments completely blank the combat phase against you, leaving your opponents utterly helpless while Sandwurm Convergence slowly builds a menacing army of 5/5 green Wurm tokens on each of your end steps to finish the game.

Legal in:CommanderLegacyModernOathbreakerVintage
175 decks$7.94