Jeskai Ascendancy + Sorcerer Class + Fanning the Flames
Jeskai Ascendancy
Sorcerer Class
Fanning the Flames
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite blue mana that can only be spent to cast instant and/or sorcery spellsNear-infinite damageNear-infinitely large creatures until end of turnNear-infinite magecraft triggersNear-infinite red mana that can only be spent to cast instant and/or sorcery spellsNear-infinite storm countNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
How it works
Activate six creatures you control by tapping them, adding 4 that can only be spent to cast instant and/or sorcery spells, or to gain a Class level.
Cast Fanning the Flames with buyback by paying 4, triggering Jeskai Ascendancy's first and second abilities and Sorcerer Class's third ability if it is level three.
Resolve the Sorcerer Class trigger, if applicable, causing Fanning the Flames to deal an amount of damage to each opponent equal to the number of instants and sorceries you've cast this turn.
Resolve the first Jeskai Ascendancy trigger, giving creatures you control +1/+1 until end of turn and untapping them.
Resolve the second Jeskai Ascendancy trigger, allowing you to loot.
Resolve Fanning the Flames, dealing 1 damage to any target and returning Fanning the Flames to your hand.
Repeat.
If you control seven or more creatures without summoning sickness, this combo nets near-infinite mana.
This spell-slinging engine transforms your board into a mana-generating and damage-dealing powerhouse by leaning on the mana-producing capabilities granted by Sorcerer Class at level 2. When you tap those creatures to fuel your spells, Jeskai Ascendancy steps in to untap them every time you cast a noncreature spell while also providing hand filtering and a massive pump to your team. By funneling that generated mana into casting Fanning the Flames with its buyback cost, you create a perpetual loop that continuously recasts the same spell, letting Sorcerer Class at level 3 incinerate your opponents while your creatures grow infinitely large and ready for the next iteration.