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Myrkul, Lord of Bones + Ondu Spiritdancer + Archon of Sun's Grace

W manaB manaG mana
Myrkul, Lord of Bones
Myrkul, Lord of Bones
Ondu Spiritdancer
Ondu Spiritdancer
Archon of Sun's Grace
Archon of Sun's Grace
Infinite creature tokensInfinite creature ETBInfinite copies of a specific creature

How it works

  1. Kill Ondu Spiritdancer.
  2. Myrkul triggers, creating a token copy of Ondu Spiritdancer that is an enchantment.
  3. When the token Ondu Spiridancer enters the battlefield, it and Archon of Sun's Grace trigger.
  4. Resolve the Archon of Sun's Grace trigger, creating a 2/2 Pegasus creature token.
  5. Resolve the Ondu Spiritdancer trigger, creating a token copy of itself.
  6. Repeat from step 3.

This delightful loop transforms your fallen allies into a permanent, self-sustaining cascade of winged horseflesh. When you send Ondu Spiritdancer to the graveyard, Myrkul, Lord of Bones steps in with his unique brand of necromancy, exiling the dancer to resurrect it as an enchantment rather than a creature. Because that new token is an enchantment entering the battlefield, it triggers its own copying ability alongside Archon of Sun's Grace; the Archon rewards you with a 2/2 flying Pegasus token while the enchanted Ondu Spiritdancer spawns yet another copy of itself. This triggers the cycle anew, letting you loop the process to generate an infinite army of Pegasi and endless enchantment ETB triggers.

Legal in:CommanderLegacyOathbreakerVintage
2.7k decks$12.57