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Breath of Fury + Éomer of the Riddermark + Nahiri's Resolve

W manaR mana
Breath of Fury
Breath of Fury
Éomer of the Riddermark
Éomer of the Riddermark
Nahiri's Resolve
Nahiri's Resolve
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Declare the creature with Breath of Fury attached and Éomer of the Riddermark as attackers.
  2. Éomer of the Riddermark triggers, creating a creature token.
  3. Deal combat damage using the creature that has Breath of Fury attached.
  4. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. Repeat each combat phase.

This clever loop relies on Breath of Fury's ability to trigger an additional combat phase and untap your entire board whenever the enchanted creature deals combat damage to a player, at the cost of sacrificing that creature and moving the Aura to a new host. To keep the engine running smoothly, Éomer of the Riddermark provides a fresh supply of 1/1 Human Soldier tokens with every attack, ensuring Breath of Fury always has a brand-new target to jump onto after its previous host is sacrificed. Meanwhile, Nahiri's Resolve quietly supports the entire strategy from the enchantment slot, granting your attackers haste so they can charge straight back into battle during each newly generated phase without missing a beat.

Legal in:CommanderLegacyModernOathbreakerVintage
0 decks$9.22