Breath of Fury + Éomer of the Riddermark + Barbarian Class
Breath of Fury
Éomer of the Riddermark
Barbarian Class
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Declare the creature with Breath of Fury attached and Éomer of the Riddermark as attackers.
Éomer of the Riddermark triggers, creating a creature token.
Deal combat damage using the creature that has Breath of Fury attached.
Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This elegant combat loop turns a single successful strike into an endless parade of extra combat phases. By enchanting a creature with Breath of Fury and sending it alongside Éomer of the Riddermark, you ensure that every combat generates a fresh 1/1 Human Soldier token to receive the Aura when the original attacker falls. Barbarian Class sits quietly on the battlefield to provide global haste for your newly spawning tokens and potentially boost their power as you roll dice. When the enchanted creature connects with a player, Breath of Fury triggers its sacrifice, leaps to the new token, untaps your entire army, and grants you another combat step to repeat the cycle indefinitely.