Breath of Fury + Tetzin, Gnome Champion // The Golden-Gear Colossus + Frostcliff Siege
Breath of Fury
Tetzin, Gnome Champion // The Golden-Gear Colossus
Frostcliff Siege
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Declare the creature with Breath of Fury attached and The Golden-Gear Colossus as attackers.
The Golden-Gear Colossus triggers, creating two creature tokens.
Deal combat damage using the creature that has Breath of Fury attached.
Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This vicious loop takes advantage of Breath of Fury's ability to chain endless combat phases by repeatedly sacrificing and reattaching itself to a fresh body, fueled here by the token-generating power of The Golden-Gear Colossus. Whenever your army crashes into the opponent, The Golden-Gear Colossus reliably spits out new Gnome tokens to receive the Aura for the next swing, while Frostcliff Siege ensures your entire team punches through with a steady stream of +1/+0 buffs, trample, and haste to keep the pressure lethal. Tetzin, Gnome Champion hangs in the background to churn through your library with its milling and artifact-retrieval whenever double-faced artifacts enter, effortlessly tying this whole relentless, multi-phase assault together into an infinite storm of damage, triggers, and untaps.