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All Will Be One + Zur, Eternal Schemer + Sunbond

W manaU manaB manaR mana
All Will Be One
All Will Be One
Zur, Eternal Schemer
Zur, Eternal Schemer
Sunbond
Sunbond
Infinite damageInfinite lifegain triggersInfinite lifegainInfinite +1/+1 counters on creatures you control

How it works

  1. Animate All Will Be One with Zur.
  2. Cast Sunbond by paying 3W mana, attaching it to All Will Be One.
  3. Gain life.
  4. All Will Be One triggers, putting a +1/+1 counter on itself.
  5. All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain 1 life.
  6. Repeat from step 4.

This brilliant loop begins by using Zur, Eternal Schemer's activated ability to turn All Will Be One into an enchantment creature, setting its base power and toughness to its mana value. Once Sunbond is safely attached to that newly animated enchantment creature, any source of life gain sparks a self-sustaining engine. The moment you gain life, Sunbond triggers to place a +1/+1 counter on All Will Be One. That counter placement immediately causes All Will Be One to deal damage to an opponent, which in turn triggers Sunbond's lifegain clause all over again to keep the cycle spinning infinitely.

Legal in:CommanderLegacyModernOathbreakerPioneerVintage
1 decks$14.33