Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage using the creature that has Breath of Fury attached and Living Hive, triggering Breath of Fury and Living Hive.
Resolve the Living Hive trigger, creating at least one creature token.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This ingenious loop hinges on a creature enhanced by both Breath of Fury and Frostcliff Siege—specifically chosen for its Temur mode—giving your entire board +1/+0, trample, and haste to ensure connection. When that creature and Living Hive both deal combat damage to an opponent, Living Hive swarms the battlefield with 1/1 green Insect tokens, while Breath of Fury triggers to sacrifice its host, leap to one of those fresh tokens, untap all your creatures, and grant you an additional combat phase. Because Frostcliff Siege also grants haste, the newly minted token can immediately attack alongside your team, allowing you to repeat the cycle indefinitely for infinite combat phases and damage.