Living Death + Archaeomancer + Great Whale + Goblin Bombardment
Living Death
Archaeomancer
Great Whale
Goblin Bombardment
Infinite blinking for all playersInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite creature sacrifice triggersInfinite storm countInfinite untap of lands you control
How it works
Activate up to seven lands you control by tapping them, adding at least 3.
Activate Goblin Bombardment twice by sacrificing Archaeomancer and Great Whale, dealing 1 damage to any target.
Cast Living Death by paying 3, causing each player to exile all creature cards from their graveyard, sacrifice all creatures they control, then return all cards exiled this way to the battlefield.
Archaeomancer and Great Whale enter the battlefield, triggering their abilities.
Resolve the Archaeomancer trigger, returning Living Death from your graveyard to your hand.
Resolve the Great Whale trigger, untapping up to seven lands you control.
Repeat.
If the seven lands can tap to produce at least 4, this combo nets infinite mana.
This clever loop hinges on the sudden, cyclical swap of life and death orchestrated by Living Death, which flings your entire graveyard directly onto the battlefield while sweeping away your current board. As Archaeomancer and Great Whale return with that mass resurrection, their enter-the-the-battlefield triggers immediately go to work: the Whale untaps the lands you just used to fund the spell, while the Mage digs Living Death right back out of your graveyard to hand. Meanwhile, Goblin Bombardment stands ready to quietly sacrifice both creatures to clear the board for the next iteration while machine-gunning down any target in your path. With your lands refreshed and Living Death back in hand, you can repeat the whole sequence as many times as you desire, turning a graveyard into an infinite engine of damage and mana.