← Back to GrimoireTeleportation Circle + Archaeomancer + Time Walk


Infinite turnsLock
How it works
- Cast Time Walk by paying 1
, causing you to take an extra turn after this one. - At the beginning of your end step, Teleportation Circle triggers, blinking Archaeomancer.
- When Archaeomancer enters the battlefield, it triggers, returning Time Walk to your hand from your graveyard.
- Repeat each turn.
Legal in:Vintage