Sword of the Meek + Weapons Manufacturing + Stridehangar Automaton + Phantom Train
Sword of the Meek
Weapons Manufacturing
Stridehangar Automaton
Phantom Train
Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite +1/+1 counters on a creatureInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite damageInfinite creature tokensInfinite Munitions tokens
How it works
Cast Sword of the Meek by paying 2.
When Sword of the Meek enters the battlefield, Weapons Manufacturing triggers.
Holding priority, activate Phantom Train by sacrificing Sword of the Meek.
Resolve the Weapons Manufacturing trigger, creating a Munitions artifact token and a 1/1 Thopter artifact creature token.
When the Thopter enters the battlefield, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Thopter.
Repeat from step 2.
This clever loop transforms a humble piece of equipment into a relentless engine of destruction by leveraging a continuous stream of artifact tokens. When you cast Sword of the Meek, Weapons Manufacturing eagerly watches nontoken artifacts enter to generate explosive Munitions tokens, while Stridehangar Automaton steps in to sweeten every token creation by tossing an extra Thopter artifact creature into the mix. That freshly minted Thopter immediately triggers Sword of the Meek to pull itself right back out of the graveyard and onto the battlefield, sustaining the chain. Meanwhile, Phantom Train acts as the sacrifice outlet that feeds the loop while growing ever larger with +1/+1 counters, turning the Munitions tokens' departure triggers into an endless barrage of lethal damage.