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Halo-Charged Skaab + Time Warp + Soulherder
Halo-Charged Skaab
Time Warp
Soulherder
Infinite turns
Skip your draw steps
Lock
How it works
Cast Time Warp by paying
3
, causing you to take an extra turn after this one.
At the beginning of your end step, Soulherder's second ability triggers, blinking Halo-Charged Skaab.
Halo-Charged Skaab and Soulherder's first ability triggers.
Resolve the Soulherder trigger, putting a +1/+1 counter on it.
Resolve the Halo-Charged Skaab trigger, causing each player to mill two cards and put Time Warp on top of your library from your graveyard.
Move to your next durn, drawing Time Warp during your draw step.
Repeat.
Legal in:
Commander
competitiveBrawl
Legacy
Modern
Oathbreaker
Vintage
0 decks
$7.08