Halo-Charged Skaab + Time Warp + Teleportation Circle
Halo-Charged Skaab
Time Warp
Teleportation Circle
Infinite turnsSkip your draw stepsLock
How it works
Cast Time Warp by paying 3, causing you to take an extra turn after this one.
At the beginning of your end step, Teleportation Circle triggers, blinking Halo-Charged Skaab.
When Halo-Charged Skaab enters the battlefield, it triggers, causing each player to mill two cards and put Time Warp on top of your library from your graveyard.
Move to your next durn, drawing Time Warp during your draw step.