Ojer Axonil, Deepest Might // Temple of Power + Warmonger
Ojer Axonil, Deepest Might // Temple of Power
Warmonger
Each opponent loses the gameNear-infinite damage
How it works
Give Ojer Axonil indestructible, protection from red and/or flying, if needed.
Activate Warmonger by paying 2.
Repeat step 2 as desired.
Resolve the first Warmonger trigger, dealing 1 damage to each creature without flying and to you, and dealing damage equal to Ojer Axonil's power to each opponent.
If any opponent has 0 or less life, they lose the game as a state-based action.
Repeat from step 4 until each opponent has lost the game.