By combining Venser, the Sojourner with Wormfang Manta, you secure an endless succession of extra turns, but the real magic holding this loop together is Hushwing Gryff. While Wormfang Manta would normally punish you by skipping your next turn every time it enters the battlefield, Hushwing Gryff's static ability elegantly suppresses that drawback entirely. This allows Venser, the Sojourner to repeatedly exile and return the Manta safely, triggering only its leaves-the-battlefield ability to grant you infinite turns without ever paying the price.