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Druid's Call + Cathars' Crusade + Walking Ballista + Primal Vigor

W manaG mana
Druid's Call
Druid's Call
Cathars' Crusade
Cathars' Crusade
Walking Ballista
Walking Ballista
Primal Vigor
Primal Vigor
Infinite creature tokensInfinite damageInfinite creature ETBInfinite +1/+1 counters on creatures you control

How it works

  1. Activate Walking Ballista's first ability by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Druid's Call triggers, creating two 1/1 Squirrel creature tokens.
  3. The Squirrels enters the battlefield, triggering Cathars' Crusade twice, putting four +1/+1 counters on each creature you control.
  4. Repeat.
  5. Once you have infinite +1/+1 counters on Walking Ballista, you may remove them to deal infinite damage to any target(s).
Legal in:CommanderLegacyOathbreakerVintage
2 decks$21.99