Breath of Fury + Hanweir Garrison + Barbarian Class
Breath of Fury
Hanweir Garrison
Barbarian Class
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Declare the creature with Breath of Fury attached and Hanweir Garrison as attackers.
Hanweir Garrison triggers, creating a creature token.
Deal combat damage using the creature that has Breath of Fury attached.
Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This looping combat engine relies on Hanweir Garrison to continuously churn out attacking Human tokens whenever it surges into battle, supplying a steady stream of fresh hosts for Breath of Fury. Once the creature enchanted by Breath of Fury connects for combat damage, its sacrifice triggers the Aura to jump onto one of those newly minted tokens, untapping your entire team and chaining into an endless succession of extra combat phases. Meanwhile, Barbarian Class quietly supports the assault from the sidelines, first optimizing your dice rolls and ultimately granting your entire army haste so that every newly generated wave of attackers can immediately join the fray.