By casting Walking Ballista for zero mana, state-based actions immediately send it to the graveyard, triggering both Mortuary and Fecundity simultaneously. Mortuary ensures that the fallen automaton doesn't stay in the dirt, neatly placing it back on top of your library instead, while Fecundity rewards that very same death by letting you draw it right back into your hand. This creates a relentless, self-sustaining loop that endlessly recycles your threats while churning through your entire deck, racking up infinite creature leaves-the-battlefield, enters-the-battlefield, and death triggers along the way.