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Hermit Druid + Laboratory Maniac

U manaG mana
Hermit Druid
Hermit Druid
Laboratory Maniac
Laboratory Maniac
Win the game

How it works

  1. At the beginning of your upkeep, activate Hermit Druid by paying G mana and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
  2. Laboratory Maniac triggers, winning you the game.

This classic pairing turns a single green activation into an alternate-win masterclass by weaponizing self-mill. Once you use Hermit Druid to dump your entire library into the graveyard (typically achieved by omitting basic lands from your decklist), your library is completely empty. That sudden void triggers the static ability of Laboratory Maniac, transforming what would normally be a game-ending penalty into an instant victory.

Legal in:CommanderOathbreakerVintage
6.8k decks$9.89