Rite of Passage + Walking Ballista + Doubling Season
Rite of Passage
Walking Ballista
Doubling Season
Infinite damageInfinite +1/+1 counters on creatures you control
How it works
Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
Repeat an arbitrarily large number of times.
Move to the next turn, removing all damage marked on Walking Ballista.
Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
Repeat step 5 as desired.
By aiming Walking Ballista's own damage ability right back at itself, we trigger Rite of Passage to reward the creature with a +1/+1 counter for surviving that self-inflicted blow. Doubling Season steps in to amplify this entire loop, transforming that single added counter into two new ones. This means you net a positive growth of counters with every iteration, allowing you to easily stockpile an arbitrarily large number of +1/+1 counters on Walking Ballista before finally turning its deadly pings toward any other target.