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Inspirit, Flagship Vessel + Magistrate's Scepter + Pir, Imaginative Rascal

W manaU manaR manaG mana
Inspirit, Flagship Vessel
Inspirit, Flagship Vessel
Magistrate's Scepter
Magistrate's Scepter
Pir, Imaginative Rascal
Pir, Imaginative Rascal
Infinite turnsLock

How it works

  1. At the beginning of your combat phase, Inspirit triggers, putting three charge counters on Magistrate's Scepter.
  2. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  3. Repeat each turn.

This elegant loop lets you chain together infinite turns by exploiting the synergy between charge counter accumulation and replacement effects. At the start of your combat, Inspirit, Flagship Vessel triggers to add charge counters directly to Magistrate's Scepter, an effect supercharged by Pir, Imaginative Rascal's ability to tack an extra counter onto everything you place. This ensures Magistrate's Scepter always has enough fuel to activate its extra-turn ability every single rotation, locking the game down in your favor.

Legal in:CommanderLegacyOathbreakerVintage
2 decks$9.48