Near-infinite creature ETBNear-infinite storm countNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite damage to all players
How it works
If Runaway Steam-Kin has three or more +1/+1 counters on it, activate it by removing three +1/+1 counters from it, adding .
Cast Spear Spewer by paying .
Runaway Steam-Kin triggers, putting a +1/+1 counter on it.
Activate Spear Spewer by tapping it, dealing 1 damage to each player.
Dissipation Field triggers, returning Spear Spewer from the battlefield to your hand.
Repeat.
This clever loop turns Spear Spewer into a self-returning projectile by letting Dissipation Field bounce it whenever it deals damage to you. As you recast the goblin for one red mana, Runaway Steam-Kin cheerfully gains counters and eventually cracks them for three red mana to keep the engine fueled. Meanwhile, Dynaheir, Invoker Adept stands watch with haste and her own activated ability, though the core of the combo relies purely on the elegant dance of casting and bouncing your pinging defender.