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Spear Spewer + Dissipation Field + Runaway Steam-Kin + Tannuk, Steadfast Second

U manaR mana
Spear Spewer
Spear Spewer
Dissipation Field
Dissipation Field
Runaway Steam-Kin
Runaway Steam-Kin
Tannuk, Steadfast Second
Tannuk, Steadfast Second
Near-infinite creature ETBNear-infinite storm countNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite damage to all players

How it works

  1. If Runaway Steam-Kin has three or more +1/+1 counters on it, activate it by removing three +1/+1 counters from it, adding R manaR manaR mana.
  2. Cast Spear Spewer by paying R mana.
  3. Runaway Steam-Kin triggers, putting a +1/+1 counter on it.
  4. Activate Spear Spewer by tapping it, dealing 1 damage to each player.
  5. Dissipation Field triggers, returning Spear Spewer from the battlefield to your hand.
  6. Repeat.

This clever loop relies on Tannuk, Steadfast Second to grant Spear Spewer warp, allowing you to cast it repeatedly as a red spell while giving it the haste it needs to activate immediately. Each time you cast the Spear Spewer, Runaway Steam-Kin triggers to grow its counters, which you can strip away for mana to fuel your next cast. Finally, Dissipation Field turns the Spear Spewer's self-inflicted player damage into a bounce mechanism, returning it safely to your hand so the engine can start all over again.

Legal in:CommanderLegacyModernOathbreakerVintage
0 decks$6.35