← Back to Grimoire

Spear Spewer + Dissipation Field + Runaway Steam-Kin + Frostcliff Siege

U manaR mana
Spear Spewer
Spear Spewer
Dissipation Field
Dissipation Field
Runaway Steam-Kin
Runaway Steam-Kin
Frostcliff Siege
Frostcliff Siege
Near-infinite creature ETBNear-infinite storm countNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite damage to all players

How it works

  1. If Runaway Steam-Kin has three or more +1/+1 counters on it, activate it by removing three +1/+1 counters from it, adding R manaR manaR mana.
  2. Cast Spear Spewer by paying R mana.
  3. Runaway Steam-Kin triggers, putting a +1/+1 counter on it.
  4. Activate Spear Spewer by tapping it, dealing 1 damage to each player.
  5. Dissipation Field triggers, returning Spear Spewer from the battlefield to your hand.
  6. Repeat.

This engine turns self-inflicted pain into a fiery loop by leveraging Dissipation Field to bounce Spear Spewer straight back to your hand whenever it pings you. To fund the recurring cost of recasting the goblin, Runaway Steam-Kin steps in as your mana engine, stockpiling +1/+1 counters from the red spells you cast and cashing them in for three red mana. Meanwhile, Frostcliff Siege quietly buffs your board with a Temur choice that grants haste and a power boost, ensuring your setup hits the ground running.

Legal in:CommanderLegacyModernOathbreakerVintage
0 decks$7.45