This delightfully bizarre loop turns a minor drawback into an infinite stalemate by exploiting a conflict in game rules. While Tethered Griffin normally demands a swift end if you control no enchantments, wrapping it in an Assault Suit completely strips away its ability to be sacrificed. When the Griffin's controller finds themselves without enchantments, its triggered ability tries to resolve, fails because Assault Suit says no, and immediately triggers right back over and over again in a mandatory loop that forces a game-ending draw.