← Back to Grimoire

General Kreat, the Boltbringer + Breath of Fury + Goblin Chieftain

R mana
General Kreat, the Boltbringer
General Kreat, the Boltbringer
Breath of Fury
Breath of Fury
Goblin Chieftain
Goblin Chieftain
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damageInfinite damage

How it works

  1. Declare the creature with Breath of Fury attached, and at least one Goblin if the creature with Breath of Fury attached isn't an Assassin, as attackers.
  2. General Kreat's first ability triggers, creating a 1/1 Goblin creature token that's tapped and attacking.
  3. When the Goblin enters the battlefield, General Kreat's second ability triggers, dealing 1 damage to each opponent.
  4. Deal combat damage using the creature that has Breath of Fury attached.
  5. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Goblin token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.

This looping slaughterhouse relies on the relentless aggression of General Kreat, the Boltbringer to continually manufacture and weaponize Goblin tokens whenever you charge into battle. Enchanting one of your attackers with Breath of Fury creates a repeatable engine: as soon as that creature connects for combat damage, you sacrifice it, shift the Aura onto the fresh token created by General Kreat's first trigger, and untap your entire board to grant yourself an additional combat phase. Meanwhile, the static stat boosts and haste from Goblin Chieftain ensure that every newly minted token hits harder and is immediately ready to rumble, while General Kreat's second ability quietly burns down your opponents' life totals with every single entering creature.

Legal in:CommanderLegacyOathbreakerVintage
491 decks$18.38