Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Declare the creature with Breath of Fury attached and Battle Cry Goblin as attackers. If needed, declare more creatures as attackers to ensure that the total power of attacking creatures is 6 or greater.
Battle Cry Goblin triggers, creating a creature token.
Deal combat damage using the creature that has Breath of Fury attached.
Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This dazzling sequence transforms a modest goblin raid into an endless march of vengeance, fueled by the relentless pressure of Battle Cry Goblin. As your team surges into the red zone, the pack tactics trigger floods the board with fresh bodies, while Anger rests safely in your graveyard to ensure every new token steps onto the battlefield with immediate haste thanks to your control of a Mountain. When the creature enchanted with Breath of Fury connects with an opponent, it sacrifices itself to move the Aura onto that newly created goblin token, instantly untapping your entire board and granting you an additional combat phase. By looping this damage and sacrifice cycle over and over, you turn a single opening into an infinite stream of combat phases, deaths, and entries.