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Breath of Fury + Battle Cry Goblin + Barbarian Class

R mana
Breath of Fury
Breath of Fury
Battle Cry Goblin
Battle Cry Goblin
Barbarian Class
Barbarian Class
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Declare the creature with Breath of Fury attached and Battle Cry Goblin as attackers.
  2. Battle Cry Goblin triggers, creating a creature token.
  3. Deal combat damage using the creature that has Breath of Fury attached.
  4. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. Repeat each combat phase.

This loop turns a relentless succession of combat phases into an endless engine by using Breath of Fury as a perpetual motion machine, sacrificing the creature it enchants upon dealing combat damage to jump straight onto a fresh token. That vital token is naturally supplied by Battle Cry Goblin whenever you push enough power into the red zone, ensuring you always have a new vessel ready to receive the Aura. Meanwhile, Barbarian Class anchors the strategy by granting passive haste across your board at Level 3 so your newly untapping attackers can immediately charge back in, while its earlier levels also reward your dice rolling or boost your threats if needed. Together, they create an unstoppable sequence of extra combats that refreshes your entire team over and over again.

Legal in:CommanderLegacyModernOathbreakerVintage
3 decks$8.96