Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers.
Seraphic Steed triggers, creating a creature token.
Deal combat damage using the creature that has Breath of Fury attached.
Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This relentless loop transforms a single successful strike into an endless parade of extra combat phases, powered by the recursive engine of Breath of Fury. When the enchanted creature connects with a player, Breath of Fury triggers its own sacrifice and re-attachment, allowing it to hop onto the fresh 3/3 Angel token created by Seraphic Steed's attack while simultaneously untapping your entire board. Meanwhile, having Anger resting quietly in your graveyard ensures all your creatures—including the newly minted tokens—possess haste, letting them immediately charge into the next combat phase without missing a beat.