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Disa the Restless + Breath of Fury + Anger

B manaR manaG mana
Disa the Restless
Disa the Restless
Breath of Fury
Breath of Fury
Anger
Anger
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Deal combat damage to an opponent using the creature that has Breath of Fury attached, triggering Breath of Fury and Disa the Restless's second ability.
  2. Resolve the Disa the Restless trigger, creating a Tarmogoyf creature token.
  3. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to and attach it to the Tarmogoyf token, then causing untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.

This delightful looping engine relies on enchanting a creature with Breath of Fury so that when it connects with an opponent, it triggers both its own sacrifice-and-reattach ability and Disa the Restless's second ability to manufacture a fresh Tarmogoyf token for the Aura to land on. While these pieces trade blows and rotate the Aura through an endless chain of new hosts, Anger quietly waits in your graveyard, granting your entire team haste courtesy of its static ability and a controlled Mountain so every newly minted token can instantly charge into the red zone. Because Breath of Fury untaps all your creatures and grants an additional combat phase each time it resolves, you can repeat this cycle indefinitely for infinite combat damage and combat phases.

Legal in:CommanderLegacyOathbreakerVintage
292 decks$9.07