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Breath of Fury + Seluma, Light of Aysen + Anger

W manaR mana
Breath of Fury
Breath of Fury
Seluma, Light of Aysen
Seluma, Light of Aysen
Anger
Anger
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Deal combat damage using the creature that has Breath of Fury attached and Seluma, triggering both Breath of Fury and Seluma.
  2. Resolve the Seluma trigger, returning an Angel from your graveyard to the battlefield.
  3. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Angel returned in step 2, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.

This loop transforms your combat step into an endless parade of winged destruction by continuously recycling a single Aura through your ranks. When Seluma, Light of Aysen and your enchanted creature connect for combat damage, Breath of Fury triggers to sacrifice that creature and reattach itself to the fresh Angel you just resurrected from your graveyard. Meanwhile, the static haste granted by Anger in your graveyard ensures your newly arrived Angel can immediately join the attack. By chaining these triggers together over infinite combat phases, you secure endless combat damage, death triggers, and battlefield entries.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$8.89