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Breath of Fury + Cyclops of Eternal Fury + Slash, Reptile Rampager

R mana
Breath of Fury
Breath of Fury
Cyclops of Eternal Fury
Cyclops of Eternal Fury
Slash, Reptile Rampager
Slash, Reptile Rampager
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite damageInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Declare the creature with Breath of Fury attached and Slash as attackers.
  2. Slash's second ability triggers, creating a creature token.
  3. When the creature token enters, Slash's first ability triggers, dealing 2 damage to each opponent.
  4. Deal combat damage using the creature that has Breath of Fury attached.
  5. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.

This clever loop is fueled by Cyclops of Eternal Fury, which grants haste to ensure your entire army can immediately dive back into the fray each iteration. As Slash, Reptile Rampager leads the charge, its alliance ability turns every newly minted token into direct damage against your opponents while continuously replenishing your board with fresh attackers. The engine truly hums when Breath of Fury is attached to one of your creatures, because dealing combat damage lets you sacrifice that creature to restart the cycle, moving the Aura to the newly created token while untapping your whole team for an endless series of additional combat phases.

Legal in:CommanderLegacyModernOathbreakerVintage
0 decks$9.42