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Breath of Fury + Seluma, Light of Aysen + Cyclops of Eternal Fury

W manaR mana
Breath of Fury
Breath of Fury
Seluma, Light of Aysen
Seluma, Light of Aysen
Cyclops of Eternal Fury
Cyclops of Eternal Fury
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Deal combat damage using the creature that has Breath of Fury attached and Seluma, triggering both Breath of Fury and Seluma.
  2. Resolve the Seluma trigger, returning an Angel from your graveyard to the battlefield.
  3. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Angel returned in step 2, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.

This delightful loop transforms your combat step into an endless parade of vengeance, fueled by the recursive synergy between Breath of Fury and Seluma, Light of Aysen. When Seluma and your Breath of Fury-enchanted creature deal combat damage, Seluma resurrects an Angel from your graveyard while Breath of Fury forces you to sacrifice its host, conveniently hopping onto that newly returned Angel. Meanwhile, Cyclops of Eternal Fury grants your entire squad haste so the freshly reanimated Angel can immediately charge into the red zone during the extra combat phase generated by Breath of Fury. By bouncing the Aura from one attacker to the next as you cycle through infinite combat phases, you secure endless death triggers, sacrifices, and strikes against your opponents.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$8.65