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Raph & Mikey, Troublemakers + Breath of Fury + Roar of Resistance

R manaG mana
Raph & Mikey, Troublemakers
Raph & Mikey, Troublemakers
Breath of Fury
Breath of Fury
Roar of Resistance
Roar of Resistance
Near-infinite creature ETBNear-infinite creature LTBNear-infinite combat damageNear-infinite combat phasesNear-infinite death triggersNear-infinite mana creatures you control can produceNear-infinite creature sacrifice triggersNear-infinite untap of creatures you control

How it works

  1. Declare Raph & Mikey and the creature with Breath of Fury attached as attackers.
  2. Raph & Mikey triggers, revealing a creature card from your library and putting it onto the battlefield tapped and attacking.
  3. Deal combat damage using the creature that has Breath of Fury attached.
  4. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature put onto the battlefield in step 2, and then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. Repeat each combat phase until you have no creatures left in your library.

This clever sequence turns Raph & Mikey, Troublemakers into a relentless engine by leveraging the extra combat phases granted by Breath of Fury. When Raph & Mikey attack, their triggered ability digs through your library to pull out another creature and drop it straight into the fray tapped and attacking. Meanwhile, Roar of Resistance passively ensures all your creature tokens keep haste while offering a combat-boosting tax if you choose to pay into its attack trigger, though the real magic here is chaining combat steps. As the creature enchanted by Breath of Fury connects with a player, you sacrifice it to move the Aura to your newly revealed threat, untap your board, and immediately launch another combat phase to repeat the whole cycle until your library runs out of creatures.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$12.71