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Breath of Fury + Tuktuk Rubblefort + Council of Reeds

U manaR mana
Breath of Fury
Breath of Fury
Tuktuk Rubblefort
Tuktuk Rubblefort
Council of Reeds
Council of Reeds
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. At the beginning of your combat phase, Council of Reeds triggers, creating a creature token.
  2. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  3. Repeat each combat phase.

This clever loop leverages Council of Reeds to generate a steady supply of fresh targets while bypassing the legend rule entirely, allowing you to flood the board with token copies of itself. Tuktuk Rubblefort ensures that every newly minted token and untapped creature can immediately charge into the red zone with haste, keeping the momentum going. When your chosen attacker wearing Breath of Fury connects with an opponent's face, the Aura demands its sacrifice only to immediately reattach itself to a fresh Council token, untapping your entire army and granting you an additional combat phase. By repeating this process infinitely, you chain endless combat steps together for lethal combat damage, endless death triggers, and a completely unstoppable swarm.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$9.53