Raph & Mikey, Troublemakers + Breath of Fury + Yarus, Roar of the Old Gods
Raph & Mikey, Troublemakers
Breath of Fury
Yarus, Roar of the Old Gods
Near-infinite creature ETBNear-infinite creature LTBNear-infinite combat damageNear-infinite combat phasesNear-infinite death triggersNear-infinite mana creatures you control can produceNear-infinite creature sacrifice triggersNear-infinite untap of creatures you control
How it works
Declare Raph & Mikey and the creature with Breath of Fury attached as attackers.
Raph & Mikey triggers, revealing a creature card from your library and putting it onto the battlefield tapped and attacking.
Deal combat damage using the creature that has Breath of Fury attached.
Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature put onto the battlefield in step 2, and then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase until you have no creatures left in your library.
This dazzling chain reaction turns Raph & Mikey, Troublemakers into an aggressive engine that continuously digs through your deck for new combatants. When the creature enchanted by Breath of Fury connects with a player, Breath of Fury triggers to sacrifice that creature and reattach itself to the fresh attacker brought in by Raph & Mikey, Troublemakers's attack trigger, granting you an untap and an additional combat phase. Meanwhile, Yarus, Roar of the Old Gods quietly accelerates your entire strategy by granting all your other creatures haste while letting you draw cards and recur any face-down creatures that happen to perish along the way.