Breath of Fury + Seluma, Light of Aysen + Yarus, Roar of the Old Gods
Breath of Fury
Seluma, Light of Aysen
Yarus, Roar of the Old Gods
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage using the creature that has Breath of Fury attached and Seluma, triggering both Breath of Fury and Seluma.
Resolve the Seluma trigger, returning an Angel from your graveyard to the battlefield.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Angel returned in step 2, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This vicious loop turns the battlefield into an endless cycle of divine retribution, fueled by **Breath of Fury** turning a successful strike into a springboard for extra combat phases. By enchanting a heavy hitter alongside **Seluma, Light of Aysen**, every successful attack lets Seluma dig an Angel out of your graveyard to act as the new host for the Aura. Meanwhile, **Yarus, Roar of the Old Gods** grants haste to keep your freshly returned forces instantly ready to charge back into battle. As you repeat this dance over infinite additional combat phases, you continuously sacrifice, recur, and untap your entire board for staggering value.