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Breath of Fury + General Kreat, the Boltbringer + Frostcliff Siege

U manaR mana
Breath of Fury
Breath of Fury
General Kreat, the Boltbringer
General Kreat, the Boltbringer
Frostcliff Siege
Frostcliff Siege
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite damageInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage

How it works

  1. Declare the creature with Breath of Fury attached and General Kreat as attackers.
  2. General Kreat triggers, creating a creature token.
  3. When the creature token enters, General Kreat triggers, dealing 1 damage to each opponent.
  4. Deal combat damage using the creature that has Breath of Fury attached.
  5. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.

This relentless combat loop is built around Breath of Fury’s ability to continually grant you extra combat phases at the cost of sacrificing its host, provided that creature successfully connects with a player. To sustain this, General Kreat, the Boltbringer acts as our token-generating engine, using its attack trigger to supply a fresh Goblin body every time your forces swing. Frostcliff Siege ensures your entire team hits harder and faster with its Temur buff while providing card advantage on the side, but the true brilliance lies in how General Kreat's second ability weaponizes the loop: every time the newly created token enters the battlefield, General Kreat pings your opponents directly, turning your endless cycles of sacrifice and redeployment into lethal damage.

Legal in:CommanderLegacyOathbreakerVintage
14 decks$16.45