Breath of Fury + The Fire Crystal + Precinct Captain
Breath of Fury
The Fire Crystal
Precinct Captain
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage using the creature that has Breath of Fury attached and Precinct Captain, triggering Breath of Fury and Precinct Captain.
Resolve the Precinct Captain trigger, creating a creature token.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This fiery loop lets you chain infinite combat phases by continually sacrificing and re-attaching Breath of Fury to a fresh attacker. While Precinct Captain provides a steady stream of Soldier tokens to absorb the recurring sacrifice, The Fire Crystal plays a crucial role by granting your entire team haste so newly created creatures can immediately join the assault. As Breath of Fury keeps triggering upon dealing combat damage, you continuously untap your entire board and generate endless combat phases, death triggers, and enter-the-battlefield effects.