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Breath of Fury + The Wandering Minstrel + Kratos, God of War

W manaU manaB manaR manaG mana
Breath of Fury
Breath of Fury
The Wandering Minstrel
The Wandering Minstrel
Kratos, God of War
Kratos, God of War
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage

How it works

  1. At the beginning of your combat phase, The Wandering Minstrel triggers, creating a creature token.
  2. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  3. Repeat each combat phase.

This fascinating loop transforms an extra combat engine into an infinite phase machine, fueled entirely by the precise battlefield conditions orchestrated by your permanents. Thanks to Kratos, God of War granting all creatures haste alongside its other combat-punishing abilities, your newly generated threats can immediately enter the fray. With The Wandering Minstrel ensuring your lands enter untapped while reliably spawning tokens at the beginning of combat when you meet its Town requirements, you have a steady stream of sacrificial hosts. You enchant one of these creatures with Breath of Fury so that when it connects for combat damage against a player, you can sacrifice it to hop the Aura onto the fresh token, untapping all your creatures and granting you an additional combat phase to repeat the carnage endlessly.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$61.15