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Breath of Fury + Slash, Reptile Rampager + Barbarian Class

R mana
Breath of Fury
Breath of Fury
Slash, Reptile Rampager
Slash, Reptile Rampager
Barbarian Class
Barbarian Class
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite damageInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Declare the creature with Breath of Fury attached and Slash as attackers.
  2. Slash's second ability triggers, creating a creature token.
  3. When the creature token enters, Slash's first ability triggers, dealing 2 damage to each opponent.
  4. Deal combat damage using the creature that has Breath of Fury attached.
  5. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.

By enchanting a creature with Breath of Fury and sending it alongside Slash, Reptile Rampager into battle, you set up a devastating loop of endless combat. Every time Slash attacks, it births a fresh token to keep your board wide, and whenever that token enters, Slash's alliance ability fires off to burn your opponents down. Once the creature bearing Breath of Fury connects for combat damage, the Aura sacrifices it, hops over to the newly minted token, untaps your entire team, and grants you an additional combat phase. Meanwhile, having Barbarian Class on the field at Level 3 ensures all your creatures—including every newly summoned token—race into the fray with haste, while its lower levels buff your attackers and optimize any dice rolling you might happen to do along the way.

Legal in:CommanderLegacyModernOathbreakerVintage
0 decks$9.53