Animation Module + Krark-Clan Ironworks + Leyline of Vitality + Spider-Man, Peter Parker
Animation Module
Krark-Clan Ironworks
Leyline of Vitality
Spider-Man, Peter Parker
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite +1/+1 counters on creatures you control
How it works
Gain life.
Spider-Man triggers, putting a +1/+1 counter on a creature you control.
Animation Module triggers, causing you to pay 1 to create a 1/1 Servo artifact creature token.
When the Servo enters, Leyline of Vitality triggers, causing you to gain life.
Spider-Man triggers. Holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding CC.
Resolve the Spider-Man trigger, putting a +1/+1 counter on a creature you control.
Repeat from step 3.
This clever loop is powered by a continuous cycle of life gain and counter generation that feeds right back into itself. It all begins when you gain life, triggering Spider-Man, Peter Parker to place a +1/+1 counter on a creature, which in turn causes Animation Module's first ability to prompt you for a small mana investment to churn out a Servo artifact creature token. That new token's arrival triggers Leyline of Vitality to give you back the life you need to keep the engine humming, while Krark-Clan Ironworks is standing by to sacrifice that very same Servo for colorles mana to pay for the Animation Module's trigger—and you can even use Animation Module's activated ability or the Leyline's passive toughness boost to help set up the initial conditions.