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Hellkite Charger + Sozin's Comet

R mana
Hellkite Charger
Hellkite Charger
Sozin's Comet
Sozin's Comet
Infinite combat phasesInfinite red manaInfinite combat damage

How it works

  1. Cast Sozin's Comet either from your hand by paying 3R manaR mana or from exile for its foretell cost by paying 2R mana, causing each creature you control to gain firebending 5 until end of turn.
  2. Declare Hellkite Charger and at least one other creature as attackers, triggering each creature's firebending ability and Hellkite Charger.
  3. Resolve each firebending trigger, adding R manaR manaR manaR manaR mana for each attacking creature.
  4. Resolve the Hellkite Charger trigger, causing you to pay 5R manaR mana to untap all attacking creatures and to get an additional combat phase after this one.
  5. Repeat from step 2 each combat phase.

This fiery loop transforms a single combat step into an endless stream of assault phases by leaning entirely on the synergy between Sozin's Comet and Hellkite Charger. Once Sozin's Comet grants your creatures firebending 5, declaring attackers generates a massive surge of red mana during combat. You then channel that exact bounty to pay for Hellkite Charger's triggered ability, untapping your entire team and granting yourself an additional combat phase. Because the firebending triggers reset every single time you declare attackers, you can repeat this breathtaking cycle endlessly to deal infinite combat damage.

Legal in:CommanderLegacyModernOathbreakerVintage
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