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Junk Golem + Animation Module + Krark-Clan Ironworks + Dragon Appeasement

B manaR manaG mana
Junk Golem
Junk Golem
Animation Module
Animation Module
Krark-Clan Ironworks
Krark-Clan Ironworks
Dragon Appeasement
Dragon Appeasement
Near-infinite artifact ETBNear-infinite artifact LTBNear-infinite artifact sacrifice triggersInfinite self-discard triggersNear-infinite creature ETBInfinite draw triggersNear-infinite creature LTBInfinite rummagingNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite +1/+1 counters on a creature

How it works

  1. Activate Junk Golem by paying 1 and discarding a card, putting a +1/+1 counter on it.
  2. Animation Module triggers, causing you to pay 1 to create a 1/1 Servo artifact creature token.
  3. Activate Krark-Clan Ironworks by sacrificing the Servo, adding CC.
  4. When the Servo dies, Dragon Appeasement triggers, causing you to draw a card.
  5. Repeat.

This intricate loop relies on Junk Golem's active ability to fuel a continuous cycle of creation and sacrifice, using Animation Module to turn every +1/+1 counter placed on the Golem into a fresh 1/1 Servo artifact creature token by paying the Module's triggered cost. Once you sacrifice that newly created Servo to Krark-Clan Ironworks, you generate the two generic mana needed to keep the engine rolling—one mana to feed the Golem's counter-adding ability and one to pay the Animation Module's trigger. Meanwhile, Dragon Appeasement happily overlooks your skipped draw step to reward every single creature sacrifice with a freshly drawn card, turning your discard outlet into a self-sustaining card-drawing machine.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$15.46