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Inspirit, Flagship Vessel + Magistrate's Scepter + Coretapper

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Inspirit, Flagship Vessel
Inspirit, Flagship Vessel
Magistrate's Scepter
Magistrate's Scepter
Coretapper
Coretapper
Infinite turnsLock

How it works

  1. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
  3. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. Repeat each turn.

This elegant assembly gives you perpetual control of the game by feeding Magistrate's Scepter the exact charge counters it needs to chain extra turns together. Coretapper plays a dual role here, using its tap ability to start the counter accumulation before sacrificing itself for a sudden influx of two more counters when you need a push. Meanwhile, Inspirit, Flagship Vessel anchors the entire engine by consistently supplying charge counters at the beginning of your combat phase, while its static ability keeps your critical artifacts shielded with hexproof and indestructible once it animates at eight or more counters.

Legal in:CommanderLegacyOathbreakerVintage
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