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Inspirit, Flagship Vessel + Magistrate's Scepter + Winding Constrictor

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Inspirit, Flagship Vessel
Inspirit, Flagship Vessel
Magistrate's Scepter
Magistrate's Scepter
Winding Constrictor
Winding Constrictor
Infinite turnsLock

How it works

  1. At the beginning of your combat phase, Inspirit triggers, putting three charge counters on Magistrate's Scepter.
  2. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  3. Repeat each turn.

This delightful loop gives you infinite turns by feeding Magistrate's Scepter all the fuel it needs right at the start of your combat phase, courtesy of Inspirit, Flagship Vessel. To make the math work, Winding Constrictor acts as the ultimate catalyst, ensuring that every batch of counters added to the Scepter arrives with a bonus so you always have enough to cash in for another extra turn. Meanwhile, once Inspirit, Flagship Vessel is fully crewed and stationed with 8+ power, its static ability grants your entire artifact collection—including the Scepter and the Constrictor—hexproof and indestructible, locking your opponents out of interacting with your engine while you play out the rest of time.

Legal in:BrawlCommandercompetitiveBrawlLegacyOathbreakerVintage
21 decks$4.66