← Back to Grimoire

Inspirit, Flagship Vessel + Magistrate's Scepter + Innkeeper's Talent

W manaU manaR manaG mana
Inspirit, Flagship Vessel
Inspirit, Flagship Vessel
Magistrate's Scepter
Magistrate's Scepter
Innkeeper's Talent
Innkeeper's Talent
Infinite turnsLock

How it works

  1. At the beginning of your combat phase, Inspirit triggers, putting four charge counters on Magistrate's Scepter.
  2. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  3. Repeat each turn.

This elegant loop grants you infinite turns by supercharging Magistrate's Scepter with the help of Inspirit, Flagship Vessel's combat trigger. Because Innkeeper's Talent sits at level 3, its doubling effect ensures that Inspirit places double the counters—four in total—directly onto the Scepter every single turn. This easily outpaces the three counters you must remove to activate the Scepter for an extra turn, letting you safely cycle through infinite combat steps while Innkeeper's Talent grants your entire warded board extra protection.

Legal in:BrawlCommandercompetitiveBrawlLegacyOathbreakerVintage
19 decks$12.49