Cause an artifact to enter the battlefield under your control.
Ingenious Artillerist triggers, dealing 1 damage to each opponent.
Malcolm triggers, as Ingenious Artillerist is a Pirate due to Rukarumel, creating a Treasure token for each opponent dealt damage this way.
When the Treasure(s) enter, Ingenious Artillerist triggers that many times.
Resolve the first Ingenious Artillerist trigger, dealing 1 damage to each opponent.
Repeat from step 3.
This brilliant loop turns a single artifact entering the battlefield into an unstoppable chain reaction of damage and treasure. Rukarumel, Biologist sets the stage by transforming all your nontoken creatures—including Ingenious Artillerist—into Pirates, allowing Ingenious Artillerist's artifact-entry damage to trigger Malcolm, Keen-Eyed Navigator. Because the resulting damage causes Malcolm, Keen-Eyed Navigator to manufacture Treasure tokens, those new artifacts re-trigger Ingenious Artillerist to restart the cycle.