This loop turns Walking Ballista into a self-sustaining engine of growth and destruction by weaponizing its own self-inflicted damage. When you cast Gatta and Luzzu with flash, its entry trigger targets Walking Ballista to redirect and convert any damage dealt to it into prevention and corresponding +1/+1 counters. Meanwhile, Doc Samson, Super Psychiatrist amplifies those gains by slipping an extra counter onto the permanent every time counters are placed. By removing a counter to ping Walking Ballista for 1 damage, Gatta and Luzzu prevents that damage and triggers a net gain of counters thanks to Doc Samson, leaving you free to filter the excess counters into infinite damage for any target.